暗号資産購入
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先物
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SHRAP

No. 713
Shrapnel
AMM
GameFi
Avalanche
SHRAP 最新価格
0
USD
7.54%
最低価格
0
最高価格
0
24時間ボリューム(USD)
0
時価総額(USD)
0
流通総額 (USD)
0
総流通量
777.53M
25.91%
総供給量
3.00B

市場の動向

SHRAP 経時的な増減率
24H
--
最近7日間
--
1ヶ月
--
3ヶ月
--
6ヶ月
--
過去1年間
--
All
--

取引ペア

取引所
マーケット
価格
24時間変動
30日間変動
24時間取引高
24時間取引額ランキング
  • コイン情報

1. Project introduction

SHRAPNEL is an intensely competitive AAA extraction shooter game on PC, where true ownership and real-world value are offered to players for the first time – featuring skill-based play, creative modding tools, and a community marketplace.

In SHRAPNEL, players are tasked with finding and extracting valuable resources, entering the The Zone as Operators for one of the MEFs. Many other operators are also vying for these resources in The Zone, resulting in a tense, high-stakes, competitive environment that encourages risk-taking and rewards skill.

Players outfit their Operators with gear to fit their desired play-style before entering The Zone. Gear (in the form of NFTs) is dropped on death, forcing players to weigh constantly shifting odds of success in every choice they make. In addition to the gear dropped by Operators killed in action, players can also collect the mysterious Compound Sigma. After collecting their loot, players must fight their way to one of several contested extraction locations — and survive long enough to escape and claim it as their own.

Successfully extracted loot (NFTs) are then placed in the player’s persistent inventory, which the player uses to build their load-outs in future sessions.

2. Team introduction

CEO: MARK LONG

A former head of Xcloud at Microsoft and publishing at HBO, he is a 26-year game industry veteran who has produced over 32 titles on every platform from SEGA Genesis to Oculus Rift. Established across many media forms, Mark is also a member of the Producers Guild and a New York Times bestselling graphic novel author.

Head of game: COLIN FORAN

Colin has a passion for applying new technologies to gameplay and storytelling, from the early days of mobile gaming to AR/VR and streaming. Previous titles include Ryse: Son of Rome, Sunset Overdrive, and the Emmy-winning Westworld VR: A Delos Experience.

3. Application and distribution

Token application:

(1) Governance

• DAO and sub-DAO votes / platform governance

• Voting on player-created content

(2) Running Validators

• Payment to validators; fees subsidized by the Shrapnel protocol at no cost to end users

(3) Minting & Medium of Exchange

• Pay fees in SHRAP to mint player-created content, i.e. maps, prefabs, skins and vanities

• SHRAP is the default currency on the Shrapnel marketplace

(4) Rewards

• Player-created content / gameplay

• Content discovery participation

Token distribution:

COMMUNITY REWARDS: 33%

TEAM AND ADVISORS: 27%

ECOSYSTEM FUND: 8.5%

MARKET MAKING AND LIQUIDITY: 3%

PUBLIC DISTRIBUTION: 1.5%

STRATEGIC TOKEN HOLDERS: 7%

SEED TOKEN HOLDERS: 20%

暗号資産への投資には市場リスクと価格変動が伴います。投資家は売買の前に投資目的、経験、リスク許容度を考慮する必要があります。投資は部分的または全体的な損失をもたらす可能性があり、投資家は許容できる損失のレベルに基づいて投資額を決定する必要があります。投資家は暗号資産に関連するリスクを認識し、疑問があれば財務アドバイザーに支援を求めるべきです。 また予期せぬリスクが発生する可能性もあります。投資家は取引を決定する前に自らの財務状況を真摯に検討する必要があります。本ウェブサイトで提供される意見、ニュース、分析等は市場解説であり投資アドバイスではありません。当プラットフォームはこの情報を信頼したために発生したいかなる利益損失に対しても責任を負いません。

プラットフォームに表示される暗号資産データ(リアルタイムの価格など)はサードパーティに基づくものであくまで参考であり保証はありません。インターネット上の取引にはソフトウェアやハードウェアの障害を含むリスクが伴います。当プラットフォームはインターネットの信頼性を管理しておらず、接続障害またはその他の関連する問題から生じる損失について責任を負いません。